
#MEGAMAN X8 PC UNLOCK OPERATORS FULL#
If you already had the Double Attack gauge full when losing a character it'll flatline, so keep tagging back and forth between your characters to keep things rolling smoothly. The only way to recover your lost character is to build up the Double Attack energy gauge to full, upon which they'll receive a small amount of health back. If one character loses all their health they'll teleport out while the other takes point. Use these tricks to keep your characters alive longer. Gain combos to recover a reserve character's red health faster. Don't switch back to your recovering character before they fully heal or you'll lose any remaining red health bars. If you keep your character out in the field the red health bars will slowly deplete (except with X's armor suits equipped), but if you call in your reserve character the bars will gradually turn back to green over time (speed the process up by developing the Speedy Recovery chips).

If you watch your health bar carefully when taking damage, you'll spot some of it turning red.
#MEGAMAN X8 PC UNLOCK OPERATORS PS2#
Press the Character Change button (default L2 on PS2 and F on PC) at any time to switch between characters, using it in times of need such as when caught by a hostile to break free. Note that you can't select a mission navigator when using one of them, and all dialog scenes between the Hunters and bosses will be skipped if using a navigator. Once you've unlocked the navigators as playable characters (see below) press Special Weapon (default Triangle on PS2 and S on PC) on the character select screen to view them. Alia will give general hints of stage layouts and enemy intel, while Layer primarily gives hints of enemy & boss characteristics and weaknesses, finally Pallette will give hints of alternate routes or hidden areas within stages. Upon selecting your team, you'll have the option of choosing one of three navigators (or none) to see you through the mission. Once X recovers new armor suits, you'll have the option of using and customizing them (in the Neutral Armor's case) or sticking with normal X without armor equipped. Much like X7 you'll have two characters to choose before tackling a mission (except the inital Noah's Park run-through). The final three bosses have health bars just under the entire width of the screen.Enemies exhibit stronger attacks and defense (such as the floating turrets shooting beams rather than small energy balls).Bosses will engage their Overdrives with half their health lost.Watch extra cutscenes after the final Vile battle and during the final Sigma battle.All enemies are at standard health and attack level.Can't bring developed chips into a New Game + session.The game will end upon defeating (final) Sigma, with a teaser after the credits of the final battle against Lumine.Can't unlock the Ultimate Armor, Zero's Black Armor, Axl's White Armor or the Σ Blade through selecting New Game +.



If you've finished the game already and want a quick overview on what else there is to do, you'll find everything here. Much of this information can be considered to be spoilers, so it's advised that you use caution while reading on as certain things like game endings and hidden unlockables will be revealed here (but are presented at the bottom of the page). This section deals with hints and tips detailing various pieces of information about the game that don't really fit anywhere else.
